A webgame satirizing the baffling censorship of the Wolfenstein reboots back in 2017. Nazi imagery was airbrushed in Germany, while a strange corporate decision by either Bethesda or Zenimax outright embargoed Israeli gamers from playing the game. You can read a summary of that controversy, as well as Wolfenstache‘s impact, here.
I acted as developer and additional game designer. It was developed with the gracious help of Shalev Moran (director, lead designer) and Nadav Hekselman (art).
Tools: Unity3d, Adobe Photoshop, Audacity